Profile PictureAlex Davis

RAD_MELEE - Multiplayer Melee Combat Template (Unreal Engine 4)

$20+
0 ratings

VIDEO - https://www.youtube.com/watch?v=g1AfFAlXKUA

DISCORD (support): https://discord.gg/ZgdQvrw

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Multiplayer melee combat template with melee weapon tracing system.

Using this template you can save a lot of time and create your own game very fast. Template works with listen and dedicated servers.

This template has all needed menus and widgets - Main Menu, Server Browser, Settings, Host Game, Scoreboard, Match Finish with players statsistics, etc.

There are 2 game modes - Deathmatch and Team Deathmatch.

Easy configurable weapons - attack animation, damage, melee traces number and position, etc.

Zombies.

100% blueprint, fully replicated for multiplayer.

This template has been tested and works with the Steam subsystem.

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FEATURES:

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GAMEPLAY

• Deathmatch game mode

• Team deathmatch game mode

• 2 types of zombies - fast and slow

• Zombie AI with Spawn System

• Spectator system - dead player can watch for alive players and change observable player

• Player stats - deaths, kills, score

WEAPONS

• Sword

• Axe

• Damage indicator

• Enemy hit indicator

• Weapon drop and pickup

• Easy configurable weapons - attack animation, damage, melee traces number and position, etc.

UI

• Main Menu

• Host Game

• Settings

• Servers Browser

• Lobby

• Player HUD

• Observer HUD

• Kill feed

• Scoreboard

• Match Finish with players stats

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TECHNICAL DETAILS

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Engine Compatibility: 4.24+

Number of Blueprints: 50

Input: Keyboard and Mouse

Network Replicated: Yes

Rigged to Epic Skeleton: Yes

Supported Development Platforms: PC

Supported Target Build Platforms: PC

Documentation: YES

Email: bv01d7@gmail.com

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$20+

RAD_MELEE - Multiplayer Melee Combat Template (Unreal Engine 4)

0 ratings
Add to cart